farmteam Posted December 20, 2004 Share Posted December 20, 2004 Not much we can do about it. However, if they do have to do points again, I hope they can represent money a little better, like have it correspond correctly. The new stuff sounds totally awesome though. But why can't they have an expansion mode? ASB has had it forever, but I'm not gonna play that just to get it. I want it to be in MVP. Player development should be cool, as should the Stadium Building. I can rebuild Comsikey! Err, US Cellular. Quote Link to comment Share on other sites More sharing options...
HighHeat45 Posted December 20, 2004 Author Share Posted December 20, 2004 Im not gettin my hopes up for the stadium buliding though. It will probably be like Maddens create a stadium where you cant do as much stuff as you would like. Quote Link to comment Share on other sites More sharing options...
Rex Hudler Posted December 20, 2004 Share Posted December 20, 2004 So, we are going to get that lame points system again? God I hope not. Yes........ the player's union won't sign off on it otherwise. Quote Link to comment Share on other sites More sharing options...
farmteam Posted December 20, 2004 Share Posted December 20, 2004 Yeah, ASB has pretty much some of the best features of any baseball game, it's just that their gameplay sucks. Quote Link to comment Share on other sites More sharing options...
Confederate_48 Posted December 20, 2004 Share Posted December 20, 2004 I liked how you could at least manage the game on ASB rather then the crappy manager version they have on MVP. Quote Link to comment Share on other sites More sharing options...
farmteam Posted December 21, 2004 Share Posted December 21, 2004 I actually liked MVP's Manager mode. Quote Link to comment Share on other sites More sharing options...
Confederate_48 Posted December 21, 2004 Share Posted December 21, 2004 I actually liked MVP's Manager mode. Only thing I liked about it was that you could play the games faster. Id rather see the actual game going on though and manage that way. Quote Link to comment Share on other sites More sharing options...
Confederate_48 Posted December 23, 2004 Share Posted December 23, 2004 Sounds like they fixed alot of the problems and added some cool new stuff. I wish they would have asked about the computer stealing bases though. Quote Link to comment Share on other sites More sharing options...
aboz56 Posted December 24, 2004 Share Posted December 24, 2004 http://sports.ign.com/articles/575/575077p1.html Looking good! Thanks for the linkage.... Quote Link to comment Share on other sites More sharing options...
aboz56 Posted December 24, 2004 Share Posted December 24, 2004 IGN Sports: What other additions have been made to gameplay? Brent Nielson: Getting into a few of the finer details, we've added variable umpires this year. You can choose to play with this on or off and it will give you a different strike zone where some days you'll get a little more of the edge of the plate, and other times you won't. We've also added variable base umpires where guys might blow a close call at a base. It won't be perfect every single time. One of the coolest things is the ability to argue calls with your manager. By pressing a button, you actually control the level of intensity of the argument, so if there's a blown call you can run out there and there is a little bit of risk/reward to it. The reward is that you might fire your team up and get an attribute boost, but the risk is if you go too far, if you argue the call with a little too much intensity and your manager gets tossed from the game, you now don't have access to your roster moves. You're at the mercy of the CPU for making the roster moves and decisions. Not that the computer will make bad decisions, but you might like to bring in your closer at a certain point or the CPU could bring a setup man earlier than you like. It's taken out of your hands. Quote Link to comment Share on other sites More sharing options...
Rowand44 Posted December 24, 2004 Share Posted December 24, 2004 IGN Sports: What other additions have been made to gameplay? Brent Nielson: Getting into a few of the finer details, we've added variable umpires this year. You can choose to play with this on or off and it will give you a different strike zone where some days you'll get a little more of the edge of the plate, and other times you won't. We've also added variable base umpires where guys might blow a close call at a base. It won't be perfect every single time. One of the coolest things is the ability to argue calls with your manager. By pressing a button, you actually control the level of intensity of the argument, so if there's a blown call you can run out there and there is a little bit of risk/reward to it. The reward is that you might fire your team up and get an attribute boost, but the risk is if you go too far, if you argue the call with a little too much intensity and your manager gets tossed from the game, you now don't have access to your roster moves. You're at the mercy of the CPU for making the roster moves and decisions. Not that the computer will make bad decisions, but you might like to bring in your closer at a certain point or the CPU could bring a setup man earlier than you like. It's taken out of your hands. Wow, that sounds real cool. Quote Link to comment Share on other sites More sharing options...
Chisoxfn Posted December 24, 2004 Share Posted December 24, 2004 Wow, that sounds real cool. Ya, but I see msyelf throwing a controller when they screw up the call, lol. Quote Link to comment Share on other sites More sharing options...
Chisoxfn Posted December 24, 2004 Share Posted December 24, 2004 That is what I am hoping for. I seriously only hit like 3 HRs last year with a lefty the entire time I had it. Only my created Ross Gload could hit them and he'd hit them all opposite field. Quote Link to comment Share on other sites More sharing options...
SuperSteve Posted December 24, 2004 Share Posted December 24, 2004 IGN Sports: What other additions have been made to gameplay? Brent Nielson: Getting into a few of the finer details, we've added variable umpires this year. You can choose to play with this on or off and it will give you a different strike zone where some days you'll get a little more of the edge of the plate, and other times you won't. We've also added variable base umpires where guys might blow a close call at a base. It won't be perfect every single time. One of the coolest things is the ability to argue calls with your manager. By pressing a button, you actually control the level of intensity of the argument, so if there's a blown call you can run out there and there is a little bit of risk/reward to it. The reward is that you might fire your team up and get an attribute boost, but the risk is if you go too far, if you argue the call with a little too much intensity and your manager gets tossed from the game, you now don't have access to your roster moves. You're at the mercy of the CPU for making the roster moves and decisions. Not that the computer will make bad decisions, but you might like to bring in your closer at a certain point or the CPU could bring a setup man earlier than you like. It's taken out of your hands That could get annyoing, but it sounds pretty sweet right now. Echo, echo, echo....... :rolly Quote Link to comment Share on other sites More sharing options...
Purdue129 Posted December 24, 2004 Share Posted December 24, 2004 Only my created Ross Gload could hit them and he'd hit them all opposite field. Thome was the only guy I had any luck with, but it was still only 20 or so for a season. Quote Link to comment Share on other sites More sharing options...
farmteam Posted December 24, 2004 Share Posted December 24, 2004 Thanks for the link, Tony. This made me sad: IGN Sports: Can you move your franchise to a new city? Brent Nielsen: We don't have an expansion mode or anything where you can move your franchise to a non-existing city. That's something we don't have in this year. Why can't they add an Expansion mode? ASB has had it for years. It's an awesome mode to have. I had a blast doing it a few years ago in ASB. I gave Brooklyn a team again (the Brooklyn Fury), and made a big splash by signing Mike Mussina. I just had a blast with it. Oh well, he did say "this year", so maybe the 2006 edition will have it. All in all, it still sounds pretty good. Quote Link to comment Share on other sites More sharing options...
CWSGuy406 Posted December 24, 2004 Share Posted December 24, 2004 When's this game supposed to be released? It looks like it's going to be kick-ass... Quote Link to comment Share on other sites More sharing options...
Butter Parque Posted December 24, 2004 Share Posted December 24, 2004 There are a few things that EA needs to fix before I'm sold on this one: 1) The fans and the grass NEED to look much more realistic then they did last season. I wasn't happy with those specific graphics for the 50 bucks I payed for it. 2) I think the gameplay wasn't as realistic as it could have been. Some of the stuff just lokked like it was Slugfest or something. I mean the home-runs were totally annoying too. Maggs had I think 90 something. 3)The Franchise mode w/ the minors totally sucked and was poorly planned out. 4)Obviously the lefty glitch. Probable White Sox in the game: C- Burke Davis 1B- Konerko Gload 2B- Harris Valdez SS- Uribe 3B- Crede LF- Podesednik Escobar CF- Rowand Perez RF- Dye Everett DH- Thomas SP- Buehrle Garcia Contreras Hernandez Garland Diaz Stewart RP- Shingo Marte Politte Adkins Cotts Hermanson Vizqaino Baj Munoz Walker (Maybe) Quote Link to comment Share on other sites More sharing options...
farmteam Posted December 24, 2004 Share Posted December 24, 2004 3)The Franchise mode w/ the minors totally sucked and was poorly planned out. Can you expand here? What didn't you like about it? Quote Link to comment Share on other sites More sharing options...
SoxFan1 Posted December 24, 2004 Share Posted December 24, 2004 They need more minor league faces. Each team only has a few on AAA and 99.7% had generic faces on AA and fake players too. I hated it. They should update rosters in the Minors and advance development. Quote Link to comment Share on other sites More sharing options...
farmteam Posted December 26, 2004 Share Posted December 26, 2004 I don't think this has been posted yet.... For anyone who didn't see, Manny Ramirez is on the cover. Quote Link to comment Share on other sites More sharing options...
Brian Posted January 18, 2005 Share Posted January 18, 2005 In the Beltran clip, Matt Morris' wind up looks pretty accurate. Hope they did that more often. Hate the generic wind ups. MARCH 1st, BABY!!!! Quote Link to comment Share on other sites More sharing options...
SnB Posted January 18, 2005 Share Posted January 18, 2005 A few of us were talking about this earlier, i'm so pumped for this game. Last year's i played to death. March 1st is the release date. Quote Link to comment Share on other sites More sharing options...
TheBlackSox8 Posted January 18, 2005 Share Posted January 18, 2005 this is yet another thing that can hold the urge of baseball back...for those who play video games though...even for those who don't. Quote Link to comment Share on other sites More sharing options...
WilliamTell Posted January 18, 2005 Share Posted January 18, 2005 I'm glad they're getting rid of the lefty glitch, I'm a lefty so when I create myself, I pratically have to make myself into Superman to hit a homerun. Quote Link to comment Share on other sites More sharing options...
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